Project Dragon Dog · M0

Ember Tactics

EMBER
LV. 1

The test

Can you train Ember to make a smarter choice?

Predict what Ember will do, watch the automatic fight, then change one priority or trigger and retry.

  1. 1. Predict
  2. 2. Watch auto fights
  3. 3. Retrain
  4. 4. Manual boss

Home · automatic behavior

Training deck

5 cards · 3 energy

Top card wins whenever more than one card is legal. Move cards to teach Ember what matters first.

Tower · automatic fights

Watch Ember’s choices

No clicking in combat

Floor 1 · warm-up

Briar Beetle

24 health · attacks for 6 then 8

Floor 2 · the lesson

Ash Golem

48 health · hits hard every turn

Choose a fight to see the automatic decision log.

Boss · manual play

Cinder Warden

You choose the cards
Ember
30 / 30
VS
Cinder Warden
32 / 32
IntentCrushing swing · 12 damage

Play cards up to 3 energy, then end your turn. Your training cards work here too.

Energy: 3 / 3