DECKAGOTCHI · M0 PLAYTEST

Ember’s Tower

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Ember, a small charcoal dragon dog with an ember-orange mane, on a moonlit stone tower rooftop.
EMBER 30 / 30

Set Ember’s deck, then send her up the tower.

EQUIPPED DECK · AUTO PRIORITY

Ember’s learned instincts

On floors 1–2 Ember fights on her own. Each turn she has 3 energy. She checks her cards in priority order — the number on each card — and plays the first one whose Auto rule is true and that she can afford, then checks again until the energy runs out. Use ▲▼ to change the order.